So I set about to rebuild my mantis, better, stronger, faster. I was happy with my initial model so I just needed to break it up into separate pieces.
This made since, most insects use some kind of articulated arms and having a single mesh doesn’t work well. Way to much work when skinning, the joints don’t flex and stretch like skin in most cases.
Plus this would actually make animating much easier since each piece is basically rigid and doesn’t really need to be skinned (hopefully).
Here are some images of me dissecting the contiguous model and reworking it to be segmented. I have colored the different segments to make it more obvious where the joints are.
One more leg to go then it will be ready to send to ZBrush for a initial sculpting pass.